164 C H A P T E R 1 1: T H E C L O T H R O O M167 Task 1: Creating Still Images with Dynamic Clothing. 160 Using Third-Party Textures with the Face Room. 153 Changing the Face Shape Interactively. 137Compensating for Head Tilt or Rotation. 129Importing the Side Photo.132Task 2: Moving, Scaling, or Rotating the Head Guides. 125Task 1: Import the Photos to the Face Room. 121Improving Photos with an Image Editor. 114 PART 3 ADDING REALISMC H A P T E R 10 : T H E F A C E R O O M 117Getting Ready for Your Face Room Project. 112The Body Map.113Creating and Using Bump, Reflection, andTransparency Maps. 104C H A P T E R 9: C R E A T I N G AND ASSIGNING TEXTURES109Creating Texture Templates. 100C H A P T E R 8: F I R E F L Y R E N D E R T I P S 103Automatic vs. 97C H A P T E R 7: C O N T E N T M A N A G E M E N T98The Library Palette. 85Lesson 5: Adding the Final Touch.93Lesson 6: Setting Animated Cameras and Test Rendering. 65Lesson 1: Creating a Clown from Scratch. 48Lesson 2: Adding Poses to the Poses Library. 34 Using Poser 7s Tools.37 Lesson 1: The Parameter Dials.
33 Working with Lights.34 Lesson 1: Using the Light Controls. 25PART 2 BASIC POSER 7 OPERATIONS CHAPTER 6: POSER 7 OPERATIONS TUTORIAL 27 The Basics. 17 CHAPTER 5: MULTI/SUB-OBJECT MATERIALS19 Why Multi/Sub-object Materials?. 11 CHAPTER 3: MORE 3D ELEMENTS12 The Poser Figure Artist Workspace. 8 C H A P T E R 2 : B A S I C 3D E L E M E N T S 10 Vertices. CONTENTS P A R T 1 3D B A S I C SC H A P T E R 1 : 3D B A S I C S2 About 3D Space.
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